MontrealX_logoIn partnership with the Quebec Government Office in New York and Alliance Numerique, Rogue Counsel is pleased to announce the first-ever event in NYC specifically focused on Montreal’s burgeoning indie gaming community.

MontrealX on December 4th in the Quebec Government’s Rockefeller Center office will spotlight 10 indie studios from Montreal, with developers traveling to the city to demo upcoming and recently launched indie titles, hold a panel discussion about the gaming industry in Montreal and have some superb Quebec beer, wine and hors d’oeuvres.

We’ll kick off at 3pm and wrap up by 7pm. If you’re a publisher or member of the press interested in attending, please contact

Participating studios and games include a roguelike in which you can’t fight your enemies (Subaeria), World War Machine, an action RPG featuring highly customizable and extremely detailed robotic characters, two serious games from Affordance, and more. Check out the full roster:


illogika – Subaeria

Set in a flooded dystopia and slated for release in mid-2015, Subaeria is a procedurally generated sci-fi game currently in development for PC. This is the first preview demo ever shown to press. Offering a new take on the roguelike genre, Subaeria will feature branching storylines and puzzle-platforming gameplay that requires players to find ways to avoid direct combat with enemies. Rather than employ guns, knives or magical bolts of death (which illogika acknowledges are pretty awesome, but nonetheless…), the only way to survive the world of Subaeria is to trip, trick and trap opponents.


Tuque Games – World War Machine

World War Machine is a fast-paced, action-RPG set in a procedural post-human world with meaningful customization, tactical coop and steel-shattering destruction. Gather materials to craft crippling weapons. Upgrade your ruinous hardware components. Make critical moment to moment tactical choices as you campaign through an unforgiving future earth filled with massively destructible environments and diverse Missions. Adventure solo or party up to survive the hordes of driven enemies as you upgrade your machine, compete for bragging rights, and engage in world changing events with the entire World War Machine community across the globe.


Rogue Factor – Mordheim: City of the Damned

Mordheim: City of the Damned is a turn-based tactical game where you lead warbands into bloody and lethal skirmishes, set in the Warhammer world. The game blends RPG elements, fast-paced tactical combat and intricate unit customization in a time wrought by chaos and rivalry where only the strongest survive. The game is out now on Steam Early Access and the full version will come in 2015. Press kit available here.


Studio T Adam – Words are Power

This feminist PC and Mac word game currently on Kickstarter lets you investigate a mystery that puts you in the shoes of a 1940s reporter, exploring workplace gender issues that still affect us today. The plot and characters in Words are Power are based on academic research assembled for the project.  The gender issues can more easily be highlighted in the historical context, but remain no less true today. Each episode has you explore a specific facet and asks you to make hard choices on how you want to face it. There is no right or wrong answer, and you get to see your choices affect the story.


Hololabs – Papercade

Papercade (, a social game that allows you to transform your photos into custom characters and paper cutouts. You can craft your own personalized mini-games, and share your creations with friends, family, and the rest of the community. There is a bunch of information here (including a press kit): 


Affordance Studio – Ready to Negotiate & Entrepreneur Saga

Ready to Negotiate is a language learning game where students learn to speak out loud in a second language by negotiating for everyday products like apartment rentals, cell phones or even trips to the moon. Students can negotiate with other learners, the teacher or even native speakers in the classroom using tablets or at home with through a Skype-like audio chat. Here is the introductory video for the game.

Entrepreneur Saga is a replacement for the repetitive psychometric test where you’re the hero of your own choose-your-own-adventure story. You have to start a restaurant in 1940’s Montreal and each decision you make, from the location of the restaurant to the people you hire, give an algorithm information to create your entrepreneur profile. Here is the introductory video for the game in French. We’ll have an English version shortly.

3Mind Games – RedShift: The Ascension

An episodic PC game with a customizable UI that interacts with the environment, Redshift features astonishing 3D graphics, realistic NPCs and advanced AI that enables profound in-game relationships. This is a sci-fi universe based on real facts and theories, and an immersive epic adventure.


Zandel Media – MISSING: An Interactive Thriller

MISSING: An Interactive Thriller, offers a unique entertainment experiencemissing_app_icon by bringing video game and crime television together. In this first episode, featuring Roy Dupuis, Patrick Hivon and Serge Houde, you will use wit and strategy to help the characters progress in the story. In this 45 minute 100% live-action game, you will solve puzzles, find hidden objects, use reflexes in action scenes, elude capture, and much more. The first game trailer gives a sneak peek of the action, but you won’t have to wait long to check it out for yourself. As of 11/27, MISSING is ranked as the #1 top paid iPad app in Canada. The game will go live on the US App Store on Monday, 12/1/14.

leap-of-fate_promo-artClever Plays – Leap of Fate

Leap of Fate is a hardcore action game in which you play a powerful mage facing a twisted version of reality. Do you have the skills needed to survive the trials, and forge yourself a new fate?

Spearhead Games – ACE: Arena Cyber Evolution

ACE is a Multiplayer Online Sport Arena, a physics-based game where super-powered champions vie for power in a 3-vs-3 soccer-inspired battle of wits and twitch reflexes. After 22 weeks of round-the-clock development guided by the game’s active community of over 90,000 players, this MOSA has evolved from a conceptually compelling prototype to a fully functional, mechanically sound gameplay experience. The game is out now on Steam Early Access, with a full launch coming soon.

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